It's often button-mashy, and the storyline is absurd, but Nintendo 3DS game Kingdom Hearts 3D: Dream Drop Distance has a lot of good things going for it.
Now that I've told you straight up some things I don't like about this game, let's talk about something I do like. I like the overall presentation in Kingdom Hearts 3D. The player controls characters Sora and Riku in a quest to unlock seven sleeping worlds to become true keyblade masters. The graphics are really excellent and some of the best on the Nintendo 3DS. And though I detest the plot, it unfolds in a better manner than in any previous entry to the series. Gone are the inconsistent text bubble segments that could have and should have been voice acted. In fact, I don't remember seeing or reading from a single story-essential text bubble in the whole game, and it's a very welcome improvement to the series.
Gameplay in Kingdom Hearts 3D also impressed me. Button mashing is still a problem, like in every other Kingdom Hearts game, but KH3D adds a few twists that do an admirable job at keeping the combat fresh and exciting. The first of those is called flowmotion. Using the "Y" button, the player can send Sora or Riku into walls, poles, and enemies to perform impressive acrobatics. Within battle, flowmotion unleashes devastating attacks against enemies. Outside battle, flowmotion can be a quick, entertaining way to get around. A second gameplay addition called reality shift lets the player interact with certain elements on the touch screen. Each of the game's worlds has a particular brand of reality shift. While some are better than others, all provide a satisfactory break in the monotony of combat.
Unfortunately, Kingdom Hearts 3D continues the series tradition of digging itself into a twisted, not-the-least-bit-captivating storyline. I stopped caring about Sora as a character a long time ago. And Xehanort, the main villain, doesn't evoke even the smallest shred of fear in me. The game attempts to create suspense, only to cause confusion. It endeavors to surprise, only to bore, because anything that can happen, does happen! There are no surprises left!
Conclusion
Though it's clear by now that I have come to dislike the Kingdom Hearts storyline, I hope you realize that that didn't stop me from really enjoying Kingdom Hearts 3D. Yes, the combat is ultimately button-mashy, but a couple of tactful gameplay twists keep it exciting. The 30+ hours it took to beat it felt well-spent. All in all, I recommend this game.
Showing posts with label kingdom hearts 3d. Show all posts
Showing posts with label kingdom hearts 3d. Show all posts
September 19, 2012
Kingdom Hearts 3D: Dream Drop Distance - A Review
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June 23, 2012
Nintendo Direct 6.21.2012: Kingdom Hearts 3D (Dream Drop Distance)
To watch the latest Nintendo Direct, click here.
In continuation of our discussion about the latest Nintendo Direct, today I'll be talking about Kingdom Hearts 3D (Dream Drop Distance). The game will be out for N3DS on July 31 of this year.
KH3D is set to have a few special features that I'm looking forward to. First of all, the game will have some sort of StreetPass functionality. I'm guessing "Dream Eaters" will have something to do with that, though I don't exactly know what those are. "Dream Eaters" also play a part in an AR feature that the game will have. Whatever they are, "Dream Eaters" must be useful to the gameplay somehow.
Speaking of AR, a special collector's set called the "Mark of Mastery Edition" will come with a few cards. It'll also include12 cards detailing the history of the series and a Kingdom Hearts protective 3DS case.
On top of all that, Kingdom Hearts 3D will also support the Circle Pad Pro, if that's your cup of tea.
In addition, a demo of KH3D is currently available in the eShop. After playing it, I can tell you the game shows a lot of promise. I particularly enjoyed the combat, which includes a couple of things the series hasn't seen before that give the whole system a lot of depth. But I won't spoil it for you. Download the demo and see for yourself what's in store!
What are your thoughts on Kingdom Hearts 3D? Let us know by leaving a comment below!
Other Nintendo Direct 6.21.2012 Posts
In continuation of our discussion about the latest Nintendo Direct, today I'll be talking about Kingdom Hearts 3D (Dream Drop Distance). The game will be out for N3DS on July 31 of this year.
KH3D is set to have a few special features that I'm looking forward to. First of all, the game will have some sort of StreetPass functionality. I'm guessing "Dream Eaters" will have something to do with that, though I don't exactly know what those are. "Dream Eaters" also play a part in an AR feature that the game will have. Whatever they are, "Dream Eaters" must be useful to the gameplay somehow.
Speaking of AR, a special collector's set called the "Mark of Mastery Edition" will come with a few cards. It'll also include12 cards detailing the history of the series and a Kingdom Hearts protective 3DS case.
On top of all that, Kingdom Hearts 3D will also support the Circle Pad Pro, if that's your cup of tea.
In addition, a demo of KH3D is currently available in the eShop. After playing it, I can tell you the game shows a lot of promise. I particularly enjoyed the combat, which includes a couple of things the series hasn't seen before that give the whole system a lot of depth. But I won't spoil it for you. Download the demo and see for yourself what's in store!
What are your thoughts on Kingdom Hearts 3D? Let us know by leaving a comment below!
Other Nintendo Direct 6.21.2012 Posts
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