Showing posts with label infendo. Show all posts
Showing posts with label infendo. Show all posts

March 02, 2012

Enjoy this Pushmo puzzle, will you!

I already shared this puzzle in an Infendo post, but in case any of my readers who don't also read Infendo are interested, here's a Mutant Mudds Pushmo puzzle for you to enjoy!

If you haven't already gotten the game Pushmo for your Nintendo 3DS system, then know that I can't give this game enough praise. Try it out for yourself today!

December 13, 2011

Join Infendo's official Mario Kart 7 community!

I realize my readership isn't stinkin' huge, and I don't expect you guys to all have a Nintendo 3DS and a copy of Mario Kart 7. So instead of creating a Mario Kart 7 community for the Nintendo Lifeline, I'm inviting everyone (who can) to join the Infendo community, because it was a little more logical to do it that way:

Community Code: 20-1691-6700-3942

Can't wait to see you there! Oh, and we're having a community night this Saturday, December 17 starting at 7:00 p.m. US-Eastern time. Be sure to find out when that is in your timezone!

September 21, 2011

Infendo Wednesday: Video games are a skill!

Can video games be considered a skill to be learned and practiced? Anyone who has gone their entire life without picking up a controller, then finds one thrust into their hand suddenly can probably answer that question. This and more discussed in this week's Infendo post.

September 14, 2011

Infendo Wednesday: A new way to rank games

Click here to check out this week's Infendo article, which explains one of my ideas on how media (video games, in this case) could be ranked.

September 07, 2011

Infendo Wednesday: How goes your Master Quest?

Click here.

This week's Infendo article, titled "How goes your Master Quest?", asks readers to share their experience with the ultra-challenging unlockable quest in Ocarina of Time 3D. Enjoy!

August 31, 2011

Change is in the air for the Nintendo Lifeline

Life gets busy. And if it doesn't, maybe it's time to rethink your life.

But anyway, I'm just here to briefly cover a change to the Nintendo Lifeline schedule. Because I also write for Infendo (it's probably hard to know that, since I haven't contributed in so long), I'm directing Wednesday Nintendo Lifeline posts to my latest Infendo posts. It just so happens I have one prepared for you, my loyal readers, today! Click on over to check it out!

CLICK HERE NOW.

March 22, 2011

Addressing the Concerns Over Nintendo 3DS

When you're a fanatic about something, it's hard to be realistic. I really like the Harry Potter movie series. I went to the midnight showing of the sixth adaptation and absolutely loved it! Or so I thought at the time. Probably about the third time I watched it, a nagging feeling began to take root inside of me...this really isn't all that great of a movie, is it? Eventually, I was able to admit to myself that I don't like the sixth Potter movie very much.

That's the key, isn't it? To finally admit it to yourself. That's when the burden eases. Early complaints came from Japan about the 3-D visuals of the Nintendo 3DS; not that they weren't hefty enough, but that they were hard on the eyes. Eye soreness, disorientation, and headaches are a few reported side effects. The latest episode of Infendo Radio contains an extensive early review on the brand-new gadget. Some concerns and my own thoughts follow:

Do the 3-D visuals ask too much of the gamer? One good point made in the podcast is that video gamers don't want to have to work to enjoy their hobby. And the Nintendo 3DS takes a little bit of work. This is characterized by the need for little adjustments here and there, not to mention the negative side effects mentioned above. I worried about this myself, but isn't that just what the 3-D depth slider is for? I don't think Nintendo will ever release a system that does not guarantee it will offer a quality experience. The 3-D depth slider is the answer to the great question "what if full, stereoscopic 3-D visuals don't treat my eyes well?"

Given the above, is the $250 price tag too much? I'll agree with what was said in the podcast: it depends! It depends on how much money potential buyers have to plunk down on a little handheld game system. It depends on how big a Nintendo fan potential buyers are. It depends on how satisfied potential buyers are with their current supply of gadgetry. I haven't experienced the 3DS myself, but I know for a fact that $250 is a lot to spend on any video game system, handheld or not.

The moral of the story? Think and research before you buy (this applies to anything, not just Nintendo 3DS). Like the podcast points out, though, this is just the beginning. We have yet to see whether the Nintendo 3DS sinks or swims in the long run.